| :::::::::::::::: | Anne Hong | ||||
| :::::::::::::::: | NYU | Tisch School | ITP | ||||
| :::::::::::::::: | MPS Candidate-2007 | ||||
| :::::::::::::::: | studio@annehong.com | Final Project Proposal | |||
| :::::::::::::::: | Live Image Processing | ||||
I was inspired by Stephen Schaum's project exploring the algorithm patterns and Yugo Nakumura's dynamic experimentations with sequential matrices. In his research, he maps a series of points taken from a two-dimensional space, frame-by-frame, into a three-dimensional space. Then he prototyped a three-dimensional sculpture, using the three-dimensional printer. Rather than print these patterns, I would like to experiment with making a string sculpture or doing something screen-based, exhibiting the matrices and node connections. Simulation of Stephen Schaum's work:
Yugo Nakumura:
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An algorithm is a procedure (a finite set of well-defined instructions) for accomplishing some task which, given an initial state, will terminate in a defined end-state (http://en.wikipedia.org/wiki/Algorithm). al·go·rithm n Encarta® World English Dictionary © 1999 Microsoft Corporation.
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